Terminado

Publicar Projeto Apple

Publicado el 18 Mayo, 2016 en Programación y Tecnología

Sobre este proyecto

Abierto

Comprei um script clone do UBER chamado Uber for X com pacote para web, ios e android.
O Android e a plataforma web (backend) já estão ok.
O IOS, eu preciso publicar. Já fiz as alterações necessárias (logo, imagens, APIs, etc),

A conta de desenvolvedor da Apple tb já está ok.

Então o que preciso é:

1) mandar os pacotes (motorista e passageiro) para o profissional que vai publicar na Apple Store. Abaixo, Segue o passo a passo do desenvolvedor.

Posso mandar o pacote antes de fechar para o profissional ter a certeza de que está tudo ok para publicar.

Obrigado,
Daniel

paso a passo passageiro

Rebuilding your iOS App

Here are the steps to re-build your iOS app,

Step 1: Open Client Taxi Code in Xcode

i.     Download your latest copy of Client Taxi
ii.     Unzip File
iii.
Double click on TaxiNow.xcodeproj file

—————————————————————————————————————

Step 2: Re-Building the Project

Change the below things in project

/ProjectName/Targets/General

- App Name
- App Bundle Identifier
- version no. (By default its 1.0 in starting phase of project)
- build no. (By default its 1.0 in starting phase of project)

/ProjectName/Targets/Info

- Bundle Display Name
- Facebook Display Name

—————————————————————————————————————

Step 3: Change Base URL and Stripe Key

/UberNewUser/HelperClass/Constant/Constant.h

- Change #define API_URL
- Change #define SERVICE_URL
- Change #define PRIVACY_URL

/UberNewUser/HelperClass/Constant/Constant.m

- Change APPLICATION_NAME
- Change StripePublishableKey (Test or Live Key of Stripe)

—————————————————————————————————————

Step 4: Change in Localization File

/UberNewUser/HelperClass/Strings File/Localizable.strings

Change this things according to the your project
- “application name”
- “driver accepted the job"
- “driver has arrived at your place"
- “your trip has been started"
- “driver has started towards you"
- “your trip is completed"

—————————————————————————————————————

step 5: change graphics

put all dimension types of appicon in the project (not inside any folder)

- icon.png                (57x57)
- Icon@2x.png            (114x114)
- Icon-40.png            (40x40)
- Icon-40@2x.png        (80x80)
- Icon-40@3x.png        (120x120)
- Icon-60.png            (60x60)
- Icon-60@2x.png        (120x120)
- Icon-60@3x.png        (180x180)
- Icon-76.png            (76x76)
- Icon-76@2x.png        (152x152)
- Icon-Small.png              (29x29)
- Icon-Small@2x.png        (58x58)
- Icon-Small@3x.png        (87x87)

/UberNewUser/Images.xcassets/AppIcon

- Icon-Small@2x.png           (58x58)
- Icon-Small@3x.png           (87x87)
- Icon-40@2x.png         (80x80)
- Icon-40@3x.png         (120x120)
- Icon-60@2x.png         (120x120)
- Icon-60@3x.png         (180x180)

/UberNewUser/Images.xcassets/LaunchImage

- 2x - give 640x960 Splash Screen
- Retina 4 - give 640x1136 Splash Screen

/UberNewUser/Images/AllImages.xcassets/bg_splash_h

- 1x - give 320x480 Splash Screen
- 2x - give 640x960 Splash Screen
- 3x - give 750x1334 Splash Screen

/UberNewUser/Images/AllImages.xcassets/bg_splash

- 1x - give 320x480 Splash Screen
- 2x - give 640x960 Splash Screen
- 3x - give 750x1334 Splash Screen


Step 6:  Change Facebook App ID

/ProjectName/Targets/Info

- Change FacebookAppID

/UberNewUser/HelperClass/FacebookHelper/FacebookUtility.h

- Change #define FBID (give your FacebookAppID)

—————————————————————————————————————

passo a passo motorista

Rebuilding your iOS Driver App

Here are the steps to re-build your iOS app,

Step 1: Open Driver Taxi Code in Xcode

i.
Download your latest copy of Driver Taxi
ii.    Unzip File
iii.    Double click on TaxiNow Driver.xcodeproj file

—————————————————————————————————————

Step 2:  Re-Build the Project

Change the below things in project

/ProjectName/Targets/General

- App Name
- App Bundle Identifier
- version no.
(By default its 1.0 in starting phase of project)
- build no. (By default its 1.0 in starting phase of project)

/ProjectName/Targets/Info

- Bundle Display Name
- Facebook Display Name

—————————————————————————————————————

Step 3: Change Base URL

/UberNewDriver/Constant/Constant.h

- Change #define API_URL
- Change #define PRIVACY_URL

—————————————————————————————————————

Step 4: Change in Localization File

/UberNewDriver/Localization/Localizable.strings

Make following changes according to the your project

- “WAITING_WALKER_START"
- "WAITING_TRIP_START"
- "WAITING_TRIP_COMPLETE"
- "WALKER_STARTED"
- "WALKER_ARRIVED"
- "WALK_STARTED"
- "Job_done"
- "call user"
- "tap when started"
- "tap when arrived"
- "start trip"
- "end trip"

—————————————————————————————————————

step 5: change graphics

put all dimension types of appicon in the project (not inside any folder)

- icon.png                (57x57)
- Icon@2x.png            (114x114)
- Icon-40.png            (40x40)
- Icon-40@2x.png        (80x80)
- Icon-40@3x.png        (120x120)
- Icon-60.png            (60x60)
- Icon-60@2x.png        (120x120)
- Icon-60@3x.png        (180x180)
- Icon-76.png            (76x76)
- Icon-76@2x.png        (152x152)
- Icon-Small.png              (29x29)
- Icon-Small@2x.png        (58x58)
- Icon-Small@3x.png        (87x87)

/UberNewDriver/Images.xcassets/AppIcon

- Icon-Small@2x.png           (58x58)
- Icon-Small@3x.png           (87x87)
- Icon-40@2x.png         (80x80)
- Icon-40@3x.png         (120x120)
- Icon-60@2x.png         (120x120)
- Icon-60@3x.png         (180x180)

/UberNewDriver/Images.xcassets/LaunchImage

- 2x - give 640x960 Splash Screen
- Retina 4 - give 640x1136 Splash Screen

/UberNewDriver/Images/AllImages.xcassets/bg_splash_h

- 1x - give 320x480 Splash Screen
- 2x - give 640x960 Splash Screen
- 3x - give 750x1334 Splash Screen


/UberNewDriver/Images/AllImages.xcassets/bg_splash

- 1x - give 320x480 Splash Screen
- 2x - give 640x960 Splash Screen
- 3x - give 750x1334 Splash Screen

—————————————————————————————————————

Step 6:  Change Facebook App ID

/ProjectName/Targets/Info

- Change FacebookAppID

/UberNewDriver/External API/FaceBook Utility/FacebookUtility.h

- Change #define FBID (give your FacebookAppID)

————————————————————————————————————

Categoría Programación y Tecnología
Subcategoría Programación de Apps. Android, iOS y otros
¿Es un proyecto o una posición? No lo sé aún
Actualmente tengo Tengo el diseño
Disponibilidad requerida Según se necesite
Experiencia en este tipo de proyectos Sí (He administrado este tipo de proyectos anteriormente)
Integraciones de API Social media (Facebook, Twitter, etc.), Payment Processor (Paypal, Stripe, etc.)
Plataformas requeridas iPhone

Plazo de Entrega: 14 Mayo, 2016

Habilidades necesarias