Peng H. expert freelancer in Game Development, Game Programming, Unity 3D

P. H.

Unity3D programmer and TA

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Freelancer expert in IT & Programming

About me
Worked in the game industry for 8 years. Released several games 2D and 3D including online multiplayer games. Now leading a team with 7 programmers for 3 years. I have developed almost all the main in game systems including UI system, hot fix system, physics system, lockstep battle framework and other foundation modules. Also I'm familiar with unity editor programming. Currently I'm working with art fellows to improve art quality and standardise production procedure with modeling, shading, animating and post processing.
Work history
2012~2013, An online multiplayer RTS mobile game with huge word map and 100 vs 100 units battle. Game engine: cocos2d-x. Mainly working on battle module and some other game systems. 2013~2015, Started to use unity3d to make some small game projects. 2015~2017, An online multiplayer RTS mobile game using lockstep framework to achieve realtime PvP battle. Game engine: Unity3D. 2017~present, working on a 3 on 3 street basketball mobile game like "FreeStyle", with PBR rendering and some other advanced technology.