2012~2013, An online multiplayer RTS mobile game with huge word map and 100 vs 100 units battle. Game engine: cocos2d-x. Mainly working on battle module and some other game systems. 2013~2015, Started to use unity3d to make some small game projects. 2015~2017, An online multiplayer RTS mobile game using lockstep framework to achieve realtime PvP battle. Game engine: Unity3D. 2017~present, working on a 3 on 3 street basketball mobile game like "FreeStyle", with PBR rendering and some other advanced technology.