Martin R. freelancer experto en iOS, Adobe Director

Martin R.

Generando ideas lúdicas desde hace 12 años

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Valor hora:

AR$ 100,00

Diseño y Multimedia

Habilidades (Máximo: 3)
Sobre mí
I Have 10 years of experience as Game Designer and Creative. I have worked creating games for several companies in different platform.

I'm working as an independent Consultant in Game Design and Gamification

Some of the clients I work for includes (Sony, Nintendo, Electronic Art, Disney, Cartoon Network, Discovery Channel, Nickelodeon, etc).

I have designed and created games for Xbox 360, Ps2, PS3, Nintendo Wii, Nintendo Ds, Nintendo GBA, iOS, Mobile, PC , Web Games, MMO, Social Games, advergames, serious games and even Gamification.

I'm currently one of the very few Gamification specialist in Argentina, with more than a year of experience. I Designed a Gamification Game/Concept back in 2007, when the concept was not even created.

My goal as Sr Game Designer is to create fun, appealing and original games that entertains according to whatever the need is.

I'm always trying to push the limits of creativity and not only thinking out of the box, but also think how to sell the "square thing".
Historia laboral
Image Campus
March 2003 – Present (10 years 3 months)Buenos Aires, Argentina
I have been teaching several classes at Image Campus for the last 10 years in a Games Programming career.

I'm head of the following classes.
- Game Design
- History of Video Games
- Games Analysis
- Level Design

-----------------------------------------------------------------------------------------------------------Lead Game Designer - Gamification Specialist
December 2009 – November 2012 (3 years)Buenos Aires
As a Lead Game Designer, I was in charge of all creative projects developed in Luminous. We developed games for mobile, social and console games.
I was also in charge of supervising the work of Game Design Team.
I worked closely with our Studio Producer and parterns to ensure the quality of our games and satisfaction of our clients.
The last semester at Globant I was also in charge of Gamification practice development and also Serious Game Design one.

Sr. Game Designer
Sabarasa Entertainment
May 2008 – October 2009 (1 year 6 months)
I started to work as a Project Manager / Sr Game Designer of a Nintendo Wii retail game.
I managed a team of 14-15 professionals over a year of work.
When the global crisis of 2008 hit us, our publisher decided to cancel the game.
After that I started to work as Sr Game Designer and Product owner of a Nintendo Wiiware game called Horizons until I decided that my time at Sabarasa was completed.

Game Division Manager
February 2007 – April 2008 (1 year 3 months)
I was in charge of the game division at E-volution. I was in charge of evaluating all game development projects, hire artists and programmers, prepare all game design documents.
At E-volution we worked with clients such: Disney, Coca-Cola and Microsoft.

Creative Director
Games and Web
March 2005 – January 2007 (1 year 11 months)
I was in charge of all creative aspects of game deveopment at Games and Web. We had three development teams working in we games for Cartoon Network.
As Creative Director / Game Designer I worked and designed more than 30 games. Some of them received awards in Argentina and other countries.
(Open)8 projects
(Open)1 honor or award

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