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Enemy Ai Development for 'The Last Pirate'

Publicado em 14 de Novembro de 2024 dias na TI e Programação

Sobre este projeto

Aberto

'The Last Pirate' is an open-world pirate adventure game that lets players explore various islands and regions in a quest for treasure and survival. We need an advanced AI system to handle a range of enemies, from hostile island tribes to rival pirate crews, as well as formidable boss characters on every major island. The AI should enable enemies to patrol, engage in complex combat, and dynamically react to the player's actions. Boss AI will require unique behaviors, challenging attack patterns, and adaptive strategies to deliver a memorable fight experience. Key requirements include terrain-based pathfinding, diverse combat tactics (melee and ranged), and scalability in difficulty to enhance player immersion.

Contexto Geral do Projeto

This AI system is essential for creating a thrilling and immersive gameplay experience in 'The Last Pirate'. We want players to feel the danger and excitement of facing intelligent enemies across the islands and the thrill of overcoming powerful bosses. It is to be done all within Unreal Engine 5.

Categoria TI e Programação
Subcategoria Inteligência Artificial
Tamanho do projeto Médio
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Prazo de Entrega: Não estabelecido

Habilidades necessárias