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2d Top-Down Pixel Art Survivor Character & Animations for Post-Apocalyptic Game

Published on the September 28, 2026 in Design & Multimedia

About this project

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We are seeking a skilled pixel artist to create a complete 2D top-down pixel art survivor character for a post-apocalyptic survival game developed in Godot. The character must be delivered as a game-ready sprite sheet with a transparent background, adhering to specific style guidelines and animation requirements.Style Guidelines:- The character should embody a dark post-apocalyptic survivor aesthetic.- The view should be top-down or a slight 3/4 top-down perspective.- The style should be similar to survival games like Mini DayZ or Project Zomboid, while maintaining originality.- The character must have a readable silhouette even at small sizes.- Colors should be muted to fit the theme.- The base character should not include a backpack.Frame Specifications:- Each animation frame must be 64x64 pixels.- The character needs to be centered within every frame.- Consistent pivot and feet position across all frames is crucial for smooth animation.- All frames must have a transparent PNG background.Directions:The character requires animations for 8 distinct directions:- South- South-East- East- North-East- North- North-West- West- South-WestRequired Animations:1. Idle: 4 frames per direction, featuring subtle breathing and body movement.2. Walk: 6 to 8 frames per direction, with visible arm and leg movement.3. Run: 6 to 8 frames per direction, demonstrating faster and stronger movement compared to walking.4. Aim / Hold Weapon: 4 frames or 1 clean pose per direction, with hands positioned to allow for easy attachment of weapons in-game.5. Melee Attack: 4 to 6 frames per direction, suitable for weapons like a knife, machete, or bat.6. Death: One complete death animation consisting of 6 to 8 frames. This animation can be oriented towards the south or a neutral direction if an 8-direction death animation is too complex.Extra Request:In addition to the base character, please provide a separate backpack overlay sprite, also in 8 directions, designed to match the character's style. This will allow for in-game equipping and removal of the backpack.Deliverables:- Final PNG sprite sheets for all animations.- Separate PNG files for each animation sequence, if feasible.- Original Aseprite file or Pixelorama project file (if these tools are used).- A simple frame guide detailing frame size, rows, columns, and animation names.

Category Design & Multimedia
Subcategory Illustrations
What is the scope of the project? Create new illustrations

Delivery term: Not specified

Skills needed

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