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Sculpt a 3d model character and create different versions of it

Published on the July 07, 2019 in Design & Multimedia

About this project

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DESCRIPTION:
I’m going to give you a 3d model of a cartoonish character in the format you prefer and you will have to sculpt it and modify the texture of it and come out with 6 somehow different “evolutions” or versions (see below).


Evolutions (versions):
6 evolutions (one “basic” level, 2 downgrades and 3 upgrades). Like Pokémon (although changes between models are not that drastic, it is going to be the same base model) but with a touch of “funny”.

The evolutions will consist of getting the character from fat to normal to muscle/fit, following these level guidelines:
(-2): fat and lazy
(-1): chubby and funny
(0):  normal, not fat! Not skinny! No muscle
(1): a little fit, thinner waist, little bit bigger chest, little bit more muscle overall
(2): even more fit than the previous one, one cool vein on the arm
(3): super fit, muscles are biggest, some cool veins here and there...

See example image (that one is not in 3d but you get the idea of the cartoonish character). (The one with the glasses)


the file you’re going to get:
the other 3d image is the actual model you’re gonna work on... I could send you the file in any file format you prefer to work with (obj, 3ds, max, fbx, etc...), Along with textures.


Delivery specs:
-deliver 6 versions of the same model
- deliver in .obj format, .dae and project format (blender, maya, C4D, etc...)
- Deliver colored textures
- T-pose
- no need for rigging
- no need for animation

Category Design & Multimedia
Subcategory 3D Models
What do you need? 2 to 6 pieces
Is this a project or a position? Project
Required availability As needed

Delivery term: July 21, 2019

Skills needed

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