Can you develop a VR meditation for reducing stress ? Simple brief about project..Make a terrain with three, waterfall and sound effect with it..make the character can interact like can walk around, sit beside waterfall with First person view with full body
Category: Design & Multimedia Subcategory: 3D Models
We are on the lookout for a talented and creative logo designer to bring our brand to life! If you have a passion for design and a keen eye for detail, we want to collaborate with you. Our company values innovation and uniqueness, and we need a logo that reflects our identity.
**Requirements:**
- Strong portfolio showcasing previous logo designs.
- Ability to understand and incorporate brand values into the design.
- Responsive to feedback and willing to make revisions if needed.
- Timely delivery of high-quality work.
**About Us:**
[Provide a brief overview of your company, mission, and values.]
Category: Design & Multimedia Subcategory: 3D Models What do you need?: 2 to 6 pieces Is this a project or a position?: Project Required availability: As needed Logo type: Font-based (A text-based logo with the name of the company)
Preciso de um designer com experiência em Blender para converter imagens 3D exportadas do Unity em .fbx para arquivos .obj com as especificações abaixo. Todos os modelos estão prontos, só preciso fazer a eportação do Unity para .obj. Os modelos estão no Unity e já foram exportados como .fbx. Preciso de alguém que exporte no Blender a partir desse .fbx para arquivo .obj com os detalhes abaixo:
Transparency is not inverted.
2. The right .mtl file is imported.
3. Object is not merged and is on its normal condition.
4. Camera is headed to (Z) axis direction, so make sure all the objects are facing user interface.
5. Each square has fixed dimensions, W (0.9cm) * H (0.9cm). So, make sure all the objects are not exceeding W(0.8cm) * H(0.8cm).
Note: Don’t forget to freeze the axis before scaling any object to avoid object stretching.
6. Don’t exceed (0.5 cm) for any object height.
7. All objects should be cantered (transformed) in viewport to (0, 0, 0) XYZ (check your attribute manager). Check if the object axis is centred and aligned well to the points centre.
8. Move to modify the object axis to object YX (0) point to align the square surface and to avoid sinking into the playground square.
9. Follow the following material editor settings before exporting:
A. Colour brightness is full
B. Texture is loaded correctly into colour tree and assigned to the material
C. Diffusion, Luminance, Transparency, Reflectance, Bump, Displacement, and Alpha are off
10. Textures should be assigned to each material if the object has many.
11. When you are exporting, use (default presets) and make sure you maintained the following settings:
A. You are exporting .OBJ file
B. UVs is original and not flipped
C. Normals is vertices
D. Resolve N-gons are not checked
E. Invert transparency is not checked
F. Material is consolidating textures
G. Object has no animation
H. UTF-8 is unchecked
Category: Design & Multimedia Subcategory: 3D Models What do you need?: More than 6 pieces Is this a project or a position?: Project Required availability: As needed
I need a 3D modelling designer (probably in Lumion or similar) to create an animation of an Steel Framing House, which will be embedded in a video for advertising in Social Media. The quality of the render movements and animation most be the best. Similar to this: https://www.youtube.com/watch?v=4Etdx7gXDLU&list=WL&index=139&t=70s&ab_channel=CoreStudios
The duration of the animation will not exceed 40 seconds.
Category: Design & Multimedia Subcategory: 3D Models What do you need?: More than 6 pieces Is this a project or a position?: Project Required availability: As needed
Published by: P. T.Last reply: 26 days ago
Argentina
We are in search of a skilled professional to work on an exciting project. We will provide Clo3D files containing clothing items, and we need these items to be accurately dressed onto a Metahuman model using a workflow similar to the tutorials (or any other workflow available).
Objective:
Our primary goal is to establish an efficient workflow for clothing integration onto 3D human models. We are open to using tools such as Unreal Engine (Metahumans) or Blender to achieve this. Preferably, we are looking for a workflow from Clo3D to Metahuman for seamless integration.
If you have experience in 3D modeling, animation, and can create an efficient workflow for dressing 3D human models, we would like to hear from you.
Category: Design & Multimedia Subcategory: 3D Models What do you need?: More than 6 pieces Is this a project or a position?: Project Required availability: As needed
Transfer from 2d design to 3d
units 2 cyberpunk coats
marmoset program (preferably optional)
they will be used in unreal engine 5 skeleton (standard metahuman man)
the base color should be changable in unreal engine.
Must have fabric physics
coat style 1 cyberpunk
black or dark leather
worn leather
height 3/4
by submitting this work, a quote will also be requested for all your missing equipment (black jeans, dark sneakers, black t-shirt).
Coat style 2 cyberpunk (a hood must be added)
bronze coffee leather
worn leather
height 3/4
when submitting this work, a budget will also be requested for all of your missing equipment (white rolled-up shirt, thin open tie, and little worn gilette). PHOTOGRAPHY.
Category: Design & Multimedia Subcategory: 3D Models What do you need?: 2 to 6 pieces Is this a project or a position?: Project Required availability: As needed
I need a 3D view of specific pool. I have an old 3D, but now I need a more current one. I need send you some draws. A architect would be nice for this project.
Category: Design & Multimedia Subcategory: 3D Models What do you need?: 2 to 6 pieces Is this a project or a position?: Project Required availability: As needed