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Experienced Physics Engine Developer for Advanced Online Billiards Simulation Refinement

Published on the May 27, 2026 in IT & Programming

About this project

Open

Please don't waste my time! Only qualified programmers.

Requirements:

ONLY highly experienced developers will be considered.
Must have a proven track record working on similar online billiards/sports simulation and trajectory prediction systems.
Proof of previous related projects is mandatory.
We are not looking for beginners or individuals offering copied/public solutions.

We are seeking a highly experienced physics engine developer to refine and calibrate our advanced real-time simulation system focused on online billiards gameplay mechanics and automated trajectory analysis.

Our current system is already highly advanced, but recent gameplay physics behavior changes introduced small inconsistencies in indirect collisions and post-rebound trajectory prediction accuracy, especially in automated calculations and cushion interactions.

We need someone capable of refining:

Collision physics
Rebound/cushion behavior
Object-wall-object interactions
Real-time trajectory prediction
Vector mathematics and angle correction
Automated simulation accuracy
Post-collision calibration

Current technologies:

TypeScript
WebGL
Custom physics engine
Advanced real-time prediction/automation system

Category IT & Programming
Subcategory Web development
What is the scope of the project? Create a new custom site

Delivery term: Not specified

Skills needed