About this project
it-programming / others-5
Open
Join our customer's team as a Cross-Platform Engine Developer specializing in Cocos2d-x. In this role, you will be instrumental in building and optimizing high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms. Bring your engine expertise and passion for games to deliver immersive and scalable experiences for a global audience. Key responsibilities include: designing, developing, and maintaining game engine features using Cocos2d-x in C++; optimizing memory usage, rendering performance, and platform-specific integrations for multiple devices; ensuring scalable and maintainable game architectures suitable for global game releases; collaborating closely with designers, artists, and QA teams to implement and refine features; diagnosing, troubleshooting, and resolving complex engine-related issues across platforms; staying updated on the latest advancements in game engine technology and suggesting improvements; and communicating technical concepts clearly and effectively within a distributed team environment. Required skills and qualifications include proven experience developing with Cocos2d-x and C++ in high-performance game projects, a strong background in computer graphics, rendering pipelines, and memory optimization, hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms, and a deep understanding of cross-platform development challenges and solutions. Preferred qualifications include experience with lightweight 3D engine features or hybrid 2D/3D game projects, familiarity with global release processes and scalable game architecture best practices, and a background in optimizing games for resource-constrained or high-latency environments.
Category IT & Programming
Subcategory Other
Project size Large
Project duration Not specified
Skills needed