We’re developing "Ancient Strategists: Caesar’s Legacy", a mobile turn-based strategy game with asynchronous multiplayer (Firebase) and deep historical accuracy, strategy will be added to the script too. The game will feature: Hex-grid battles (like Civilization). Branching narrative (100+ decisions). Multiplayer PvP/Co-op (Firebase or Photon). Mobile-optimized UI (touch controls, short sessions). Requirements: 3+ years Unity/C# experience (mobile games preferred). Turn-based strategy or RTS development (show examples). Firebase/Photon multiplayer implementation. Strong ui/ux for mobile (provide screenshots). Git version control (share GitHub profile). Nice-to-Have: Experience with historical/educational games. 2D animation (Aseprite/Spine). Backend development (
Node.js, MongoDB). Project Scope: Phase 1 (Prototype): 1 battle + 5 decisions (4-6 weeks). Phase 2 (Alpha): Core campaign + multiplayer (8-12 weeks). Budget: $5,000-$15,000 (negotiable based on experience). How to Apply: Share portfolio links (especially mobile/strategy games). Provide a brief proposal (how you’d approach the project). Paid test task: Create a hex-grid battle prototype in Unity (we’ll pay $100-$200 for this).
Delivery term: Not specified